Tags

Cinema 4D object, simulation, and logic tags

Overview

Tags in Cinema 4D add functionality to objects, control rendering, enable simulation, and provide rigging and logic. Below are the most common tags and their uses.

Tips

  • • Right-click an object to add tags from the context menu.
  • • Tags can be copied, moved, and stacked for combined effects.
  • • Some tags (like Phong, Texture) are added automatically.
  • • Use Protection Tag to lock objects during animation.
  • • The XPresso Tag enables node-based logic.

Rendering & Display Tags

TagDescription
Phong TagControls smoothing of surfaces for rendering.
Display TagOverrides object display settings (visibility, shading, etc.).
Compositing TagControls object visibility in render passes and compositing.
External Compositing TagExports object data for use in external compositing apps.

Dynamics & Simulation Tags

TagDescription
Rigid Body TagEnables dynamic simulation for objects (collisions, gravity, etc.).
Collider Body TagMakes objects act as collision surfaces in simulations.
Cloth TagTurns objects into cloth for simulation.
Hair TagAdds hair simulation and styling to objects.

Rigging & Animation Tags

TagDescription
Protection TagLocks position, scale, and rotation to prevent accidental changes.
IK TagEnables inverse kinematics for joints and rigs.
Constraint TagConstrains objects to other objects or paths.
Target TagMakes objects point at a target object.
Weight TagStores weight maps for deformation and rigging.

Materials & Selection Tags

TagDescription
Texture TagApplies materials and textures to objects.
Selection TagStores polygon, edge, or point selections for objects.
Bake Texture TagBakes textures and maps for export.

Tracking & Baking Tags

TagDescription
Motion Tracker TagUsed for camera and object motion tracking.

Logic & XPresso Tags

TagDescription
XPresso TagAttaches XPresso logic and node setups to objects.