Example Workflow

Mask‑driven surface deformation with an Attribute VOP subnetwork

Overview

A moving sphere “paints” an area on a grid. That painted area gently ripples with some natural noise. We soften the edges, keep the effect subtle, smooth the result, and export it as EXAMPLE_OUT.

What happens

  • • Start with a grid and add a bit of detail
  • • A sphere moves across it and creates a soft mask
  • • The mask is blurred so the transition looks smooth
  • • Inside a small node group we add gentle, wavy motion driven by the mask
  • • Finally we lightly smooth the mesh and send it to the output

Node Network Contexts

The example_workflow node below contains the full SOP network. Double‑click to view the network.
Note: SOP network

OBJ Context
Drag nodes • Double‑click subnet to dive • Select a node for details
React Flow mini map

Output Preview

Live preview of the exported GLTF with animation controls and orbit navigation.