Master procedural 3D creation and VFX
Complex RBD simulation showcasing dynamic, static, and animated object interactions
Strengths, weaknesses, and best use cases
Network types and node-based workflow
Components, attributes, groups, and data analysis
Essential hotkeys and workflow shortcuts
Built-in variables for paths, geometry, and time
Reference chart for Houdini scripting commands
Export a summary of your Houdini scene as JSON
Reference chart for Houdini expression functions
Info and snippets to be sorted later
Import/export workflows and file formats for Houdini and other 3D software.
Terrain generation and manipulation in Houdini.
How to install and configure Redshift for Houdini.
Sample node setup for Redshift rendering in Houdini.
Python script for batch loading Redshift materials in Houdini.
Tool for converting Houdini materials between renderers.
Simple terrain generation with procedural nodes
RBD constraints and animated geometry workflow in Houdini
Workflow for Look At setup in Houdini
Workflow for cloth constraint deformation using Point Deform in Houdini
Workflow for tearing cloth using Vellum constraints in Houdini
Workflow for masking and copying geometry in Houdini
Convert high-poly animation to low-poly using Point Deform for efficient workflows
Export a spline from animated geometry for use in other software
Parent objects to geometry points in Houdini
Technique to temporarily freeze animations for easier scene setup
Accumulate mask values over time using a solver in Houdini
Basic workflow for setting up Pyrosolver in Houdini
Basic particle system setup using POP Solver in Houdini
Basic rigid body dynamics setup in Houdini for destruction simulations
Complex RBD interaction setup with multiple object types and behaviors
Setting up character animation with motion clips and blending
Attaching and animating props with characters using point deform
Create and attach static hair like eyebrows using groom deform