Static Hair with Groom Deform

Create and attach static hair like eyebrows using groom deform

Overview

This workflow demonstrates how to create and attach static hair elements like eyebrows to a character using groom deform. The process involves creating a mask, setting up guide groom for one eyebrow, mirroring it, and then using groom deform to attach it to the animated character.

Visual Process

1. Create Mask for Hair Area

Creating mask for eyebrow area
Creating mask for eyebrow area
  • Begin by creating a mask to define the eyebrow area
  • Use precise selection tools to ensure clean boundaries
  • The mask will determine where the hair will be generated

2. Setup Guide Groom

Guide groom setup
Guide groom setup
  • Create a simple hair setup with guide groom
  • Focus on grooming one eyebrow to perfection
  • Adjust hair density, length, and direction
  • Ensure natural flow and distribution

3. Mirror and TimeShift Setup

Mirrored eyebrows and timeshift
Mirrored eyebrows and timeshift
  • Mirror the completed eyebrow to create the second one
  • Use TimeShift to capture the rest pose state of the hair
  • This state will be used as the reference for deformation

4. Groom Deform Application

Final groom deform setup
Final groom deform setup
  • Use Groom Deform to attach hair to the character
  • Connect the rest pose state from TimeShift
  • Hair will now follow the character's animation
  • Adjust deformation parameters if needed

Tips and Best Practices

  • Create precise masks for clean hair placement
  • Take time to perfect one side before mirroring
  • Save the rest pose state before applying deformation
  • Test the groom deform through the full animation range
  • Consider using guide curves for more complex hair shapes

Related Pages

See also: Motion Clips - Learn about the character animation system that the hair will follow.