Mask From Geometry
Workflow for masking and copying geometry in Houdini
Interactive Node Diagram
Mask From GeometrySOP
grid1
Grid node: Source for scatter points.
torus1
Torus node: Determines mask area.
maskfromgeometry1
Mask from Geometry: Grid intersecting with mask creates mask area.
attribblur1
Attribute blur: Smoothens mask values.
color1
Color: Applies color from mask area.
attribvop1Dive
Attribute VOP 1: Point positions determined by mask value.
attribvop2Dive
Attribute VOP 2: Point scale determined by mask value.
sphere1
Sphere: Geometry to copy.
copytopoints
Copy to Points: Spheres copied onto scatter points.
GLTF Preview
Preview the result of the Mask From Geometry workflow. The GLTF model shows spheres copied onto points, with position and scale influenced by the mask area.